| Studio Identity | Kri Zek Studios (KZ Studios) | First-party game development division of Kri Zek LLC (USA) and Krizek India Private Limited. |
| Flagship Title | Galactic Vanguard | Original sci-fi action-adventure spanning The Silent Outpost prologue, The Last Signal investigation valley, and precision melee combat. |
| Proprietary Stack | Majestic Engine + Majestic Helios IDE | C++20 runtime, TypeRegistry reflection, .majscene & .majcinematic formats, Jolt 3D queries, and GameARC agent orchestration. |
| Combat Frame Contract | 60 Hz Fixed-Step Melee & Deflect | 8-frame deflect window (3-frame perfect bonus), 10-frame dodge i-frames, 18-frame minimum enemy telegraph, and posture-break punish loop. |
| Spatial Hardware Slate | Fly Archer & The Cube Index | Built with C++ and WASM (SDK 6.3) for the WOWCube 8-brain console with cross-module state serialization. |
| IP & Asset Provenance | 100% Original / Licensed First-Party | Strict zero-ripped-asset discipline with hash-verified Quaternius 3D models, original C++ controllers, and CI hygiene gates. |