0.3.0
A stronger foundation for native game creation
New
- Manifest-driven projects, safe scene transitions, multiple native scripts, 2D gravity, collision filtering, and raycasts are now available.
- Windows packaging can stage a playable build from a validated project.
Improved
- Project checks explain missing or invalid content before packaging begins.
Changed
- The engine is now presented publicly as Majestic Engine while preserving compatibility with earlier project identifiers.
