Skip to content

ALTERED BRILLIANCE IS LIVE ON GOOGLE PLAY. Read the product story

Kri Zek
MAJESTIC HELIOS / AI-NATIVE GAME IDE

Build the game,not the busywork.

Formerly KriForge, Majestic Helios is a Windows-native, Code OSS-based game development IDE for local context, reviewable AI workflows, durable sessions, and a tighter connection to Majestic Engine.

SCROLL
Persistent files, local context, and source control surrounding the Majestic Helios workbench
MAJESTIC HELIOS / LOCAL CONTEXT / SOURCE CONTROL
CODE OSS, GAME-NATIVE

A new identity for a more complete development loop.

Majestic Helios is the upgraded public identity for the workbench previously known as KriForge. Its supported product shell is native Code OSS and Monaco; the browser and Electron workbench remains development tooling rather than the final user-facing editor.

Windows-native betaLocal-first contextCode OSS foundation
THE WORKBENCH TODAY

The project stays visible while the tools get smarter.

Majestic Helios combines the native editor shell with explicit context, safety, source control, and engine integration boundaries.

LOCAL CONTEXT

Index with boundaries

Index the opened workspace under explicit ignore rules, preserve a local search fallback, and keep remote context and AI telemetry off by default.

#Local index#Ignore rules#Redaction
AI WORKFLOW

Plan, review, then apply

Use chat, composer plans, artifacts, risk classification, approval-gated tools, checkpoints, and visible diffs before a mutable action lands.

#Approvals#Diff review#Checkpoints
MAJESTIC ENGINE

Connect code to the game loop

Use a versioned, file-backed bridge for editor state, play controls, validation, selection, scene opening, node creation, and path-safe source handoff.

#Versioned bridge#Engine state#Play controls
MAJESTIC HELIOS WORKBENCH

The everyday editor loop is becoming durable.

PERSISTENT SESSIONS

Restore open tabs, active state, unsaved content, and dirty markers for the selected workspace, with guards before destructive closes or reverts.

FIND & REPLACE

Navigate matches, replace the current result, replace all results, and use familiar keyboard shortcuts inside the workbench editor.

FILES & WINDOWS

Create files and folders, rename or delete workspace entries, open multiple files, and launch another desktop window from the shell.

GIT WORKFLOW

Inspect status, stage all, unstage all, and commit with a required message through standard Git commands.

01

Open deliberately

The IDE begins with a local workspace and its explicit rules, not an opaque cloud-only project representation.

02

Approve mutations

File writes, creation, movement, deletion, terminal actions, and trusted tool paths remain subject to explicit control boundaries.

03

Ship with evidence

Plans, diffs, task results, diagnostics, and validation artifacts keep the work legible instead of collapsing it into a black-box done state.

BETA, STATED PLAINLY

Advanced foundation. Controlled availability.

Majestic Helios currently targets Windows and remains a developer preview. The latest Helios commit has local validation evidence, but no GitHub status checks because automatic push CI was previously disabled.

The installer is not presented as signed or publicly released. Unity and Unreal integrations remain future adapters; Godot is deferred. Majestic Engine is the active first-party integration.

MAJESTIC HELIOS DESKTOP PREVIEW

Make the development loop more deliberate.

Request controlled preview access, or explore the native engine Majestic Helios is designed to understand.